Media Coverage

Below you can find popular press articles and books which mention me, my work, or projects in which I was involved.

____

Amazon Science. (2021, March 16). How one intern’s research had real-world impact for Twitch moderators.

Google. (2020). 2020 Google Scholarship Recipients.

Bonnie Ruberg. (2020). The Queer Games Avant-Garde. Duke University Press.

UCI Donald Bren School of Information & Computer Science. (2020, January 24). Informatics Ph.D. Candidate Amanda Cullen Named 2020 Twitch Research Fellow.

Twitch. (2020, January 15). Introducing our 2020 Twitch Research Fellows.

UCI Donald Bren School of Information & Computer Science. (2019, October 14). Informatics PhD Candidate Amanda Cullen Selected as ARCS Scholar.

UCI Department of Informatics. (2019, October 2). Inclusive Streaming Workshop Builds Community to Advance Research.

UCI Department of Informatics. (2019, September 4). Join the Conversation on Inclusion in Live Streaming.

Bonnie Ruberg. (2019). Video Games Have Always Been Queer. NYU Press.

Variety. (2019, March 18). The Problem of Toxicity in Esports (and Two Solutions).

Marie Foulston and Kristian Volsing (Eds.). (2018). “Who Watches the Overwatchmen? Interview with Amanda Cullen.” Videogames. Abrams Books.

UCI Department of Informatics. (2017, July 17). Informatics panel to explore game studies during Comic-Con conference.

L.A. Times. (2017, July 16). Female gamers, no stranger to online harassment, learn to combat discrimination during summer camp at UCI.

ESPN. (2017, February 1). Panelists hoping to crack code of female acceptance in gaming.