RECORDINGS

Part 1

Part 2

 

 

SLIDES

Conceptual Art-and-Technology

 

 

CLIPS

 

 

LINKS

SFMoma: Untangling the Puzzle of Sol Lewitt’s Open Cubes

Land Art of the West on Google Maps

SFMoma: Hans Haacke: News

David Rokeby: Very Nervous System

 

 

QUOTES

In conceptual art the idea or concept is the most important aspect of the work. When an artist uses a conceptual form of art, it means that all of the planning and decisions are made beforehand and the execution is a perfunctory affair. The idea becomes a machine that makes the art.

—Sol Lewitt

 

As there wasn’t enough money for me to travel to Nova Scotia, I proposed that the students voluntarily write ‘I Will Not Make Any More Boring Art’ on the walls of the gallery, like punishment. To my surprise they covered the walls.

—John Baldessari

 

There is nothing there, yet it is still a sculpture.

—Michael Heizer

 

No to spectacle. No to virtuosity. No to transformations and magic and make-believe. No to the glamour and transcendency of the star image. No to the heroic. No to the anti-heroic. No to trash imagery. No to involvement of performer or spectator, No to style. No to camp. No to seduction of spectator by the wiles of the performer. No to eccentricity. No to moving or being moved.

—Yvonne Rainer

 

Interactive artists are engaged in changing the relationship between artists and their media, and between artworks and their audience. These changes tend to increase the extent of the audience’s role in the artwork, loosening the authority of the author or creator. Rather than creating finished works, the interactive artist creates relationships.

Interactive artists, at a privileged position at the junction of culture and technology, have the potential to contribute significantly to this discourse. In the process they must carefully avoid becoming merely public relations devices for government and industry. The artists’ role is to explore, but at the same time, question, challenge and transform the technologies that they utilize.

—David Rokeby

 

Regardless of points of intersection, and the fact that conceptual art emerged during a moment of intensive artistic experimentation with technology, few scholars have explored the relationship between conceptual art and art-and-technology. Indeed, art-historical literature traditionally has drawn rigid categorical distinctions between conceptual art and art-and-tech.

—Edward Shanken

 

In terms of the art world, no group of artists involved with computers and electronics is going to win compliments for their humanistic endeavors.

—Jack Burnham

 

At some point an attempt needs to be made to put the issues of all contemporary communication, not just esthetic communication, into a questioning frame of reference.

—Jack Burnham

 

 

READINGS

This presentation is indebted to Edward Shanken’s exploration of the suppressed relationships between “conceptual art” and “art-and-technology.” Please read:

Edward Shanken, Art in the Information Age: Technology and Conceptual Art (LEONARDO, Vol. 35, No. 4, pp. 433-438, 2002)

Shanken makes extensive reference to Jack Burnham’s 1970 exhibition SOFTWARE. While reading, please refer to:

SOFTWARE | Information technology: its new meaning for art (exhibition catalog)

There may be Final Exam questions derived from these readings!