Developing a wearable toolkit for teaching complex science through embodied play.
The BioSim project is a suite of participatory simulation tools to enhance elementary school science. Located at Indiana University, our designs aim to move beyond elementary science activities that consist of observation to science activities that engage children’s imagination and invite them into inquiry as a meaningful, relevant practice. Through the embodied play in the use of computer simulations, role-playing with electronic puppets, and rich discussions, BioSim shows how even very young children can learn concept systems thinking and science.
In May 2016, the Johnson Center for Innovation and Translational Research (JCITR) awarded more than $160,000 in grants to seven projects at Indiana University Bloomington through the Translational Research Pilot Grant program. One of those projects is “Indoor Positioning System,” led by Kylie Peppler and Joshua Danish, School of Education; and Armin Moczek, Department of Biology, College of Arts and Sciences. See this article from IU’s Crimson Catalyst to learn more!