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Informatics 282 | Fall 2016 | UCI MHCID | Jesse Colin Jackson

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DESIGN & PROTOTYPING

Author: Katherine Anne Jones

Project 3: Katie Jones

Introducing the Wilshire Greenway Client: City of Los Angeles Parts 1 and 2 here

Katherine Anne Jones December 14, 2016January 10, 2025 Project 3: Experiences 4 Comments Read more

Personas: Katie Jones

Persona Scenario (2022): In her condo-hunting research, Angie’s real estate agent suggests she check out one of the new buildings on Museum Row that just opened. Living near the museums could be really amazing, but is Wilshire a place to

Katherine Anne Jones December 5, 2016December 5, 2016 Exercise 3.3: Personas No Comments Read more

Project 3: Katie Jones

Note to my Group 4/Wednesday night groupies: Since presenting ideas for improving the pedestrian experience on Wilshire Blvd., I’ve done more research on the ongoing construction work in that area. Turns out it is WAY more extensive than I’d realized, and

Katherine Anne Jones December 4, 2016December 7, 2016 Project 3: Experiences 3 Comments Read more

Narratives: Katie Jones

Katherine Anne Jones November 25, 2016 Uncategorized No Comments Read more

Mappings: Katie Jones

Miracle Mile is a neighborhood in Los Angeles defined by large public landmarks: LA County Museum of Art (LACMA) and the La Brea Tar Pits. The museums sit on a connected publicly owned campus the size of three city blocks; both draw

Katherine Anne Jones November 22, 2016November 22, 2016 Project 2: Mappings 1 Comment Read more

Architectures: Katie Jones

Katherine Anne Jones November 5, 2016November 5, 2016 Read more

Geographies: Katie Jones

A psycho-geographic map of Miracle Mile, Los Angeles Loneliness Miracle Mile is a lonely-feeling neighborhood to me. I passed very few other pedestrians when I walked the neighborhood tonight, even though it is a very walkable neighborhood with generous sidewalks, tree-lined side streets,

Katherine Anne Jones October 28, 2016November 3, 2016 Exercise 2.2: Geographies Read more

Strategy: Ritual

People have been engaging in ritual behavior for as long as we know. Ritual includes religious worship, but it also includes everyday repetitive, meaningful behavior: teeth-brushing ritual, coffee-making or -drinking ritual, Facebook-checking ritual. Incorporating ritual elements into marketing and design

Katherine Anne Jones October 21, 2016October 21, 2016 Project 1: Strategies Read more

Strategy: Omit Needless Words

“Get rid of half the words on each page, then get rid of half of what’s left.” – Krug’s Third Law of Usability In Don’t Make Me Think, Revisited, Steve Krug pulls one of his big design principles directly from Strunk and White’s The

Katherine Anne Jones October 20, 2016October 21, 2016 Project 1: Strategies Read more

Strategy: Curiosity

Behavioral economist George Loewenstein’s “information gap theory” is simple: when we become aware of a gap in our knowledge, we become curious. A designer or marketer can exploit the innate hunger to satisfy curiosity by presenting just enough information to draw

Katherine Anne Jones October 20, 2016 Project 1: Strategies Read more
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