PROJECT 3 – EXPERIENCES- Final Gilberto Cardenas
Resources:
Y.A.N.A. ministry to the homeless in Prague
To Write Love On her Arms circa 2007
1 in 5 LA community college students is homeless
Special shout out to my wife for helping with the script reading.
Project 3 Experiences (Final) – Manuel Ryan Espinosa
Project 3: Final — Juan Flugelman
Link to Final PDF
Project 3 Experiences (Final) – Gary De La Cruz
Speculation – Juan Flugelman
Project 3: Experiences, Part 3 – Youngri Kim
PART3: Final Presentation PDF
The video file is linked in the PDF, but share additional link.
Note: The visual motif of a vending machine is Snap-chat vending machines.
Part2: Options-
1) Vending machine for random tickets using CrazyTalk Animator tool
Project 3 – Experiences – John
Video Recognition Concept: http://www.bu.edu/ids/research-projects/action-recognition/
Key Feedback Received:
- Intervention is not a client facing word, it may be better to use another term more familiar to clients.
- Moving the project aims up, to showcase it ealiers
- Perhaps the system gets louder if the rider is belligerent, or increasingly disruptive.
- Client wasn’t immediately clear, making that more apparently would by cool
- There was some flickering between slides
Project 3: Experiences – Part 3 – Amin Rashidifar
Project 3: Experiences (Final) -Shirin Davoudpour
Project 3: Experiences – Part 3 – Jeff Chen
PDF proposal here.
Project 3: Part 3| Experiences -Shilpa Tripathi
FINAL PITCH: Urban Intervention: Fashion Island, 2017
It was a great quarter! Thanks, everyone!
Exercise 3.3 Speculations – Gary De La Cruz
Collapse | Governance | Logo | Outrage
In 2018 Santa Ana implemented the MemoryBoard project. It was a permanent interactive art installation designed to preserve the memories of places and the time one spent in them. 3 MemoryBoards were installed in the Downtown area at the major gathering sites. People contributed photos and video to the MemoryBoard System through the large scale touch screen interface. Aside from the large touchscreen, the fanciest piece of tech built into it (at the time) was face recognition. So as a person approached it the system would detect the face, retrieve and display all the photos linked to it. The project was designed to exist for generations. One of it’s goals was to preserve memories of Santa Ana’s places and people so it could act as a digital interactive time capsule for future residents.
The designers made a significant effort make the system resilient so that it could last a long time: Heat and water resistant glass and plastic enclosures for the touch screens. Solar panels captured enough energy to completely power the different parts of the system. Solid state memory so there were no moving parts. And ethernet cables run underground between the 3 sites and control room creating a closed network.
15 years later the Great Internet Slowdown happened. The proliferation of IOT devices had reached a saturation point that brought the internet to it’s knees. Everything was connected to the internet. Your shoes, the fillings in your teeth, yours cats. Everything depended on fast internet connections, power companies, cell carriers, cars and pretty much everything broke. Except Santa Ana’s MemoryBoards.
Generations later.
Pollution had always been a big problem but the effects during years of the Great Slowdown were devastating. We always knew there was a link between pollution in the air and memory impairment, but when people stopped trying to educate and better themselves, this sent their mental capacities on a dangerous downward spiral. People stopped going to school, stopped learning. People were forgetting who they were, forgetting their histories, names and what they looked like.
Santa Ana residents were struggling with everyone else, but in some ways a little less because of the MemoryBoards.
It became a daily ritual to make the trek from all parts of the city to the 3 MemoryBoards. It became the only way to remember yourself, your name and your past.
Visitors arrive.
Outsiders began arriving in the city hearing of the mythical MemoryBoards that could show you who you are. When asked for their names they couldn’t tell you, they just held out a piece of paper a small distinctive drawing. To 21st century eyes these were symbols of what they called ‘corporations’ or Logos. These people were NBC, Pepsi, McDonalds, CNN, Shell and so on. Their identities had been reduced to corporate logos. They didn’t even have the imagination to design their own.
At first the residents were fine with the newcomers moving into the city and using the MemoryBoards, but then the word got out to distant places and the crowds became unsustainable. The lines to use the MemoryBoards began to stretch past a day and this was unacceptable. “They are risking our memories, we must protect them“. The city government in partnership with it’s police began a policy of testing the lengths of memories that came out of the MemoryBoards. Anyone with less than a year’s length had to leave the city. Outrage spread amongst the outsiders, a storm was brewing outside the city.
And so began the ‘War to Remember’.
Project 3 Final Pitch- Mia Itri
Exercise 3.3 :: Speculations : Anuja Upadhye
Exercise 3.3 – Davidson Young
Exercise 3.3: Speculations – Amin Rashidifar
Exercise 3.3: Speculations – Calvin Lin
Exercise 3.3 – Speculations – Katherine Cheng
Exercise 3.3 – Speculations: Amir Rashidifar
Exercise 3.3: Speculations – Paul Tutty
Exercise 3.3 – Speculations: Francis Rodrigues
Exercise 3.3: Speculation – Shirin Davoudpour
Exercise 3.3 – Speculations – Jennifer Du
Arc: Collapse
Terrain: Childhood
Object: Festival
Mood: Shock
Exercise 3.3: Speculations – Gilberto Cardenas
Arc: Transform
Terrain: The Economy
Object: Clothing
Mood: Decadence
Declassified documents reveal that in 1957 Monsato was given permission by the US government to take part in underground nuclear tests to create cotton that was 10,000 times stronger than synthetic fiber, and more comfortable to wear than silk.
The tests went horribly wrong and a radiation leak in the year 2017 made fabrics made of cotton, flax, wool, ramie, silk, leather, down, or fur and many man-made materials became dangerous for use in clothing as spontaneous human combustion was a common side effect. People found the only safe material to make clothes was paper.
In the year 2027 paper is scarce commodity, newspaper companies, libraries, and magazine companies are a thing of the past. People stopped printing material, and only the elite can afford it to create custom clothe made of real papers. The rest of us have resorted to covering up with layers of flour, glue and paint.
I’m walking home from work, and it begins to rain, I start running to avoid my freshly painted garments from being destroyed by the weather. A sinkhole opens up, without looking where I step, I fall into it, 10 feet down. I look around and find an entrance to a tunnel inside the hole. Out of curiosity I follow the corridor a good 20 feet, inside I find a box containing at least 1000 Time magazines depicting an orangutan looking fellow as the worst man of the century. I see another box; it contains roughly 1500 newspapers from the Fake News Times. In my mind, I know I’ve hit the Jackpot. I can sell the ugly Times magazines for a lot of money, and keep the newspapers to create my own line of fancy clothes for forward thinking people.
EXERCISE 3.3 – SPECULATIONS – John Delshadi
Exercise 3.3: Speculations – Youngri Kim
Exercise 3.3 – Speculations – Shreya Gupta
Exercise 3.3- Speculations
EXERCISE 3.3 Speculations – Amit Barot
Exercise 3.3 Assignment – Speculations
ARC (Grow) / TERRAIN (Brain) / OBJECT (Logo) / MOOD (Anxiety)
Exercise 3.3: Speculations Sarah Murray
Assignment
Collapse, Robot, Machine, Decadence
Exercise 3.3: Speculations – Manuel Ryan Espinosa
Exercise 3.3: Speculations – Jeff Chen
PDF here.
Exercise 3.3: Speculations – Joyce Xu
Project 3.3 | Speculations -Shilpa Tripathi
EXERCISE 3.3: Speculations – Michelle Chin
Project 3: Experiences – Final
Exercise 3.3 – Speculations
Transform, Climate, Gift, Serenity – Link to PDF
Exercise 3.3: Speculations – Miyuki Takazono
Exercise 3.3- Speculations- Mia Itri
Project 3: Part 2| Experiences -Shilpa Tripathi
Project 3 – Experiences Part 2 – Shreya Gupta
Project 3: Experiences – Part 2 – Amin Rashidifar
Project 3- Experiences Two Interventions
Project 3: Experiences – Part 2 – Manuel Ryan Espinosa
Project 3: Experiences – Part 2 – Jeff Chen
Project 3, Part 2: Options. PDF doc here.
Exercise 3.2 – Personas – Amin Rashidifar
SCENARIO
Neil loves to stay active especially with friends. At Neil’s job, there’s an incentive program that encourages employees to set health goals at the beginning of the year and pays a bonus if they hit it at the end of the year. Neil has been consistently working out at work during his lunch break for the past several months so he can hit his wellness goals. He logins into his work portal to track his progress.
Project 3: Experiences – Part 2
Exercise 3.2 – Personas – Juan Flugelman
Personas
Exercise 3.2 – Personas – Katherine Cheng
Exercise 3.2: Personas – Amir Rashidifar
Excercise 3.2 Personas – Manuel Ryan Espinosa
Exercise 3.2: Personas – Youngri Kim
Exercise 3.2 Personas – Gilberto Cardenas
Exercise 3.2: Personas – Jeff Chen
Exercise 3.2: Personas – Calvin Lin
Exercise 3.2: Personas – Shirin Davoudpour
Scenario
Christina has found a great solution to her shopping problem that will allow her more time with her family and children instead of shopping. She has found an app that she can order her grocery needs from her local grocery stores. After receiving her order will be delivered to her doorstep on the same day by the store for free.
This app is very simple and easy to use. All Christina needs to do is to enter her list and if she has already purchased an item, she can simply re-order the same product without browsing the stores. In the case that she needs to order a new item, she can browse the store to see more options. Christina can pay using an online check-out, and wait for the store to deliver her order to her doorstep.
Exercise 3.2 Personas- Mia Itri
Intervention 1: QR Code “What’s the local story”
Persona 1: Conner D.
Conner is a born and raised Phoenix native who lives and works in the Arcadia area. Like the majority of the area, he is middle class and has a strong sense of pride in the local community. He works for a local non-profit organization that promotes local businesses and volunteers his time in the downtown Phoenix arts district at DIY gallery and music venue spaces. He is 25 years old and single.
Scenario: Conner is having lunch with a friend at the popular casual dining spot La Grande Orange located in the heart of the Arcadia neighborhood. The holidays are approaching and Conner is still in the market for a few small gift items for family. After he finishes eating, he walks around LGO to look at the various displays of accessories, goods, foods and items for sale in the market side of LGO. He comes across a wooden display rack of desert inspired jewelry. He picks up a necklace with a cactus charm and a small piece of quartz hanging from it. The sign displays the name of the vendor, but gives no other information. Conner wants to support local artists when he buys gifts since this is a cause near and dear to his heart. He scans the QR code on the necklace’s tag and a page pops up:
“Sonoran Silver is run by Arizona Native Sharon Sorensen. Growing up in the valley, she has a love for her surroundings. All materials are locally sourced from silver and gemstone mines in Arizona. Each piece is hand-made, one of a kind and made with local pride.”
Conner is thrilled to learn that the items are not only made by a local artist, but from locally sourced materials as well, further supporting local economies. He decides to buy the necklace confidently knowing he is supporting the local business he is in and a local artist as well.
Storyboard:
Intervention 2: Interactive Store Shelves
Persona 2: Heather M.
Heather was born and raised in a middle class family in the Arcadia neighborhood of Phoenix. For many years of her adult life she worked as a relator specializing in the signature 1950’s ranch homes in the area as part of a “Arcadia Specialists” real estate group. In her late-thirties now, she has a young child and is a stay-at-home mom. She still stays very active, running the canals in the area every day and actively working to maintain a healthy lifestyle for herself and her family. She is passionate about clean, organic living and is interested in the farm to table lifestyle trend that is currently popular in the area.
Scenario 2: Heather has had a busy day and is picking up some pre-made items for dinner from La Grande Orange and neighboring business Ingo’s Tasty Food. After she picks up her order from Ingo’s, she walks across the street to LGO for salads and drinks to go with dinner. She walks over to the refrigerated area and picks up a bottle of local lemonade. When she removes the bottle from the shelf, the integrated screen next to the shelf turns on. The display states that the lemonade is “organic and locally grown, picked, squeezed and bottled.” Under the text is a picture of the lemon tree the lemons grew on with a hand-written looking text overlay that says “it all started with me!” with the name of the local orchard underneath. Heather smiles as she chooses the lemonade, happy to give her family juice that is organic and local.
Storyboard:
Exercise 3.2 Personas
Persona
Scenario and storyboard
Exercise 3.2 Personas – Davidson Young
Exercise 3.2 – Personas – Shreya Gupta
Exercise 3.2 – Personas
Exercise 3.2 – Personas – Paul Tutty
PERSONAS – PATRICK & TYRA
SCENARIO
Patrick & Tyra are just married. They met in their MFA grad program two years ago. For inspiration they used to enjoy going on long walks. Due to their apartment being close to the downtown area this has become an exploration hobby, with both of them enjoying finding new places for their own reasons.
They’ve almost outgrown Tulsa and the surrounding area for various reasons, and so they’re very excited to hear of a new freebie urban exploration tour of the Tulsa Arts District and downtown area. They’ve heard of the underground tunnels between the oil company headquarter buildings, but have never been able to go until now.
Made a reality by the same group behind the First Friday Art Crawl, the Third Thursday Tour (3T) is sure to be an awesome experience!
STORYBOARD
Exercise 3.2 – Personas – Jennifer Du
Exercise 3.2 : Personas :: Anuja Upadhye
Persona
Primary Persona
Secondary Persona
Scenario
Alicia and Alex are ready to get some work done for the weekend. Alicia needs to complete her final project. Alex has a deadline to finish his article for the guest column in SB Independent.
They plan to finish both these respective projects at Starbucks in Camino Real Marketplace, a shopping center nearby. On their way to Starbucks they are hoping that there is a place to sit and work. On getting there, they find out that the place is full and it doesn’t seem like any tables will vacate soon.
Disappointed, both step out and see new installations in the open area outside Starbucks. The installation is a seating area with wi-fi password, power sockets and noise cancellation headphones.
The installations are a big help for both and give them the same experience that they would get in Starbucks , minus the waiting.
Storyboard
Exercise 3.2 – Personas: Francis Rodrigues
Exercise 3.1 – Narratives : Anuja Upadhye
5 students from UCSB are hunting for jobs at Camino Real Marketplace. They feel thirsty and stop by at Starbucks to get a beverage. They sit down to catch a breath. The student from Peru named Quinoa Tortilla Chips starts talking about how he misses his home in South America. Another student from Mexico named Holy Guacamole, says “Hey I thought you were from Mexico”. Quinoa says, “I get that a lot, because of my last name. But my mom met my Dad in Peru where they fell in love and got married. I was 8 when we moved here to the States. My roots lay in the ancient South American culture.” Hearing this the two other students says, ” I miss home too.” Quinoa asks them where they are from. Speculous cookies says ” I am from Belgium.” To this Quinoa responds, “Oh is the other student, Brussel Sprouts from Belgium too?”. Speculous shakes his head and says, ” No, he’s from Rome!”. English Toffee says “I am from Britain”. “Oh where the Queen lives!”, exclaim Quinoa and Guacamole. Shy Chamomile just smiles. Guacamole asks her where is was from. Chamomile in her soothing calm tone says, “I’ve travelled a lot of places like Europe, India and Western Asia.” Everyone is amused to hear that. Wise Quinoa then says,” It is amazing to know that each one of us is from such different lands and ended up here in the states”, to which Holy Guacamole says, ” That’s why this place is called a land of immigrants!”
Exercise 3.2: Personas – Miyuki Takazono
Exercise 3.2 Personas – Gary De La Cruz
Persona
Scenario
Gloria has been concerned with speeding cars in her neighborhood. Her children and their friends like to play outside next to her house. Some new businesses have recently popped up down the street and have become very popular. They attract people who are new to Santa Ana who may not be aware that they are very close a residential neighborhood. Gloria wants to voice her concerns about their speeding and decides to use the Santa Ana Community Cloud board to share her thoughts. She creates a post about speeding in local neighborhoods. She doesn’t have the resources to research the issue on a large scale, but in the coming days she learns that other residents who have been using the Community Cloud board agree with her. This agreement creates a trending topic and gives her the confidence and evidence to approach the city council to do something about the issue. In the coming months, the city responds by putting up new signage in Gloria’s area warning drivers to slow down.
Storyboard
Exercise 3.2: Personas – Joyce Xu
Project 3.2 | Personas -Shilpa Tripathi
PERSONA
SCENARIO
Lauren finds out that there is a new immersive installation for Alexander McQueen this month. It is a projection of the late and great designer creating his best looks ever. As a part of this immersive brand experience, Lauren would get to meet the current stylist for Mc Queen, giving her social media opportunity to broadcast something valuable to the fashion world. The best part? Because Lauren is fully involved with Fashion Island, she got a VIP pass that allows her to try on and model a look hand chose by the famous stylist. A couple of hashtags and Fashion Island would give her a small incentive for any sales made through her platform.
Lauren goes to the shopping plaza and interacts with the massive electronic and mirror displays, taking hundreds of selfies with people who are just as passionate as her. She takes pictures with a projection of Alexander McQueen, created to appear real using the front-facing camera of her smartphone. Although the display only takes up 1000 sq feet of space, she had a myriad of opportunities to take unique and exciting pics to share with her viewers. When she leaves, she adds all the hashtags and carefully tags the right links so she gets paid for every click that leads to a sale. Not only does she make new fans, after the event, she makes enough money to buy herself a new outfit!
As a result of her interaction and word around social media, Alexander McQueen gets back-ordered for all their items on sale and through Laurens work, new followers, and trendsetters. Due to the time-sensitive (and photogenic) nature of these installations, plenty of people come to visit the plaza, giving the plaza an opportunity for added revenue and more word on the web. This symbiotic interaction allows every party in the equation to win.
STORYBOARD
Personas: Science Museum Members Max and Michelle
EXERCISE 3.2 – PERSONAS – John Delshadi
demographics age: 34 |
device:
computer: IBM Thinkpad (2013) |
scenario: Andrea is tasked with tracking the progress and progress of many projects. She doesn’t manage any of the teams that work on the projects, but interacts with them daily and is responsible for them in the context of the project. Andrea sees productivity decreasing and stress increasing as the end of the release cycle approaches. She wants to take the team for a quick outing, but doesn’t want to proscribe a destination but have them decide organically.
storyboard:
Project 3 – Miyuki Takazono
Project 3: Part 1
Project 3: Part 1 |Experiences -Shilpa Tripathi
Project 3 – Experiences – Jennifer Du
In Mappings, I focused on patience, debit and sounds. “Experiences” is focused on alleviating these forces, specifically sounds.
Project 3 – Experiences – Katherine Cheng
Project 3: Experience – Joyce Xu
Part 3: Proposal
Part 2: Options
The “Early Bird” App
I’ve decided to expand upon my resident app idea, and want to make it into a rewards app that incentives residents if they pay rent early. These incentives include special offers such as discounts, free gym trials (there’s a huge LA Fitness in Park Place), BOGOs, and coupons to any retail store located in Park Place.
The client I’m pitching this app concept to is LBA Realty, who owns the Park Place property. For LBA, there are two benefits. First, the Early Bird app can generate more revenue for them because tenants have the option of paying rent early and/or on-time. Second, the Park Place retail stores would also benefit because they get more business. For Park Place Apartment residents, the value proposition here is that Early Bird motivates them to pay early and in doing so, they get rewards every time.
I’m currently working on two ways of presenting my pitch and have decided to try out:
Part 1: Ideas
Project 3 Ideas
Experiences – Manuel Ryan Espinosa
Proposals for Experiences v1.5
• Mini Coffee Shop
• Creation of New Mini Parks
• Social App
• Order Pickup
Project 3 Ideas
Exercise 3.2: Personas – Michelle Chin
Project 3- Experiences Placeholder
Idea 1: VR City Viewer- City viewers like those on observation decks. Instead of zooming in on landmarks, you focus on an area, choose a year based on a list of possible years/decades, and look through the lenses to see what that exact area looked like in the past as a virtual reality experience. It would be created through a mixture of historical photographs, information sourcing and historical maps.
Idea 2: QR codes around the city- QR codes would be placed around the city on light poles, in local businesses, etc. Scanning the code would produce a historical photo and history of the area. Local businesses could also sponsor posts.
Idea 3: QR codes on local items that would allow the person scanning them to know the local history of the item, for example, scanning local produce could show where the orchard is or scanning a piece of locally made jewelry could tell the person about the artist who made it or take them to their website.
Project 3 – Calvin Lin
Project 3: Anuja Upadhye
Project 3, Experiences (Pitches & Options) – Gary De La Cruz
Project 3 Selected Option
Site specific interactive memory repositories for Downtown Santa ana
Project 3 Two Options
Option 2 Gentrification glasses
Project 3, Experiences Initial Pitch
Interactive Large Screen Word Cloud Installations throughout Downtown Santa ana
Downtown Santa Ana is the intersection of a wide array of people and social classes coming from near and far:
-Upper class
-Working middle class
-The poor
-Immigrant
-Homeless
-Young and Old
-People coming to experience the Arts and Fine Dining
-People coming to conduct government/legal business from all over Orange County
The Downtown area is a walkable area with a number of open air plazas, parks, and restaurants. It has its fair share of blight, and crime but it also is experiencing a revitalization with the arrival of new businesses that cater to a wide audience in a historically minority and poor community (for the past 40 years). Many long time residents and business owners fear and resent the changes they see around them, but many embrace it. This is the typical story of gentrification. Change is unstoppable but I think a little understanding of the other side ’s perspective will go a long way in alleviating tension between the groups who live and do business here.
The Interactive Word Cloud is a mirror, its a tool to understand the real-time collective character, mood, feelings, worries, joys of a city in a large scale. Large interactive screens can be installed in the open air plazas, food halls, shelters, and government buildings. People can touch or speak to interact with the wall. All the displays are connected to a common analytic engine that can parse the text and voice to extract its meaning and aggregate patterns which will be displayed back.
Project 3 | Experiences: Francis Rodrigues
Project 3 – Experiences: Paul Tutty
Exercise 3.2 – Personas: (Amit Barot)
Project 3 – Experiences: (Amit Barot)
Part 3 – Final Presentation:
Part 2 – verbalized during critique sessions
Exercise 3.1 – Narratives: (Amit Barot)
Ode to Grilled Cheese
It still taste good even in the “Upside Down”…
Project 3: Experiences – Part 1 – Juan Flugelman
My three ideas:
Police Presence
Lighting
Recycling
Project 3: Experiences – Part 1 – Jeff Chen
Slides here.
Experiences – Davidson Young
Final Version
https://youtu.be/jT7wuHYnpFw
Proposals for Experience v2
I decided to focus on the experience in the Quad space at SJSU.
The first idea is to have themed seating areas for students and student organizations. Students are invited to relax, hang out with friends, or study.
The second idea is to display student creators through a large interactive display. Students are invited to view and react to their peers’ creativity.
Proposals for Experiences v1.5
- Mobile Refresher for the Homeless
- High-Density Dorms
- Modular Booths for the Quad
Project 3: Experiences – Youngri Kim
Exercise 2.3 – Geographies – Katherine Cheng
For my whole adult life, I’ve lived in major cities. First New York City, then San Francisco, and now Los Angeles. In NYC and SF, I had strong walking habits. During my free time, when the weather was nice or when I just felt an urge to explore and a restlessness in my legs, I’d head out on foot, sometimes walking up to 12 miles a day.
I intentionally walked because for me, the practice was one of seeing, rather than of getting to a destination. So standing at 5′ 3″, walking at a slow to moderate pace, I would look up, left, right, and down to the limits of my ability and attention. Some days, I’d notice the particular shape of a leaf on a tree. Other days, I’d sense changes in air texture, moisture and heaviness. Rain was coming.
In LA, my geographic ramblings are much more car-oriented. It’s partially to do with the sprawl of the city and its crisscrossing freeways. And, the other part is cultural. It is simply strange to see people walking when most people are car-bound.
I felt this acutely on this mapping project, which I did in a combination of foot and car. On foot entirely, I would have been constrained to a very small area, or I would have walked all day to cover the spread I desired. What I wanted was to find a balance of breadth and detail.
Something that occurred to me while on foot was how clean the streets are in my area. I’ve been in LA only about half a year, but long enough to take for granted streets uncluttered by litter, feces and bodies and unadorned with the scent of body fluids. In San Francisco, every left and right turn was an assault on the senses, with most scents carrying a medley of eucalyptus, stale alcohol and urine notes.
In this particular part of LA, where my nose lacked stimulation, my ears made up for it. The white noise! Almost everywhere, there’s a background hum of freeway traffic. Rarely honking, but occasionally tire squealing and sirens.
In my descriptions here and in the notes I jotted on the sketch, my observations are grounded in the framework of comparison. How does this environment I’m here in now compare to other environments from my past? What about my past experiences bias my attention to the very things I am calling out? To the question of “Can our observational faculties be trusted to objectively describe a familiar environment?”, my answer is a resounding no.
Project 3: Experiences- Gilberto Cardenas
Part 1: Ideas
Safe parking:
Orange Coast College has a lot of parking space, all of which is unused once the campus is closed.
Homeless students and their families can have a safe area to park overnight while they are enrolled in courses.
student who do not wish to take courses must enroll in a skill building class, free of charge.
Students will have access to the food bank on campus, and a $25 gas card per term.
Animal Therapy Center:
Mental health issues are on the rise in many academic institutions. Having a center on campus to where students can have access to a trained therapy pets will help students with various conditions, such as anxiety during finals week.
Shelter dogs and cats will be trained to become therapy pets for the center.
Students can check them out similar to a book at the library during the school day to pet them, or take them for a walk.
There would be an additional goal, to educate students about being good pet owners and encourage to adopt a pet.
Voices of the Past:
Orange Coast College was founded in 1947. Over a million students have interacted with the campus in one way shape of another.
Students have been will have opportunities to record audio or video files about any experience that made an impact to them while they were at Orange Coast College. They can share those experiences by linking them to a QR code or any geolocator reference at that location or Item.
Other can learn more about the experiences that happened. There will be anonymity to the content shared, also allowing people to share secrets, or personal struggles, or any stories.
Examples of experiences:
Someone sitting in a classroom van view the faces of all the past students that have sat in the same seat, and listen to their stories and Perhaps build a relationship with the object.
“I asked the universe for a sign, just then I felt dizzy and needed to sit, luckily this green chair had a flat surface and afforded sitting. I received a message from Steve congratulating me that I got into the MHCID program, this chair made it happen, I’ll never look at chairs the same way ever again, specially this one, my precious. If you sit in this chair, know it has your back.”
The experience can be aggregate:
“This is my favorite spot on campus to lay down and take a nap. If you listen carefully, every day at 2:15pm, a horn blows in the distance… I still wonder what that is.”
“I was inspired by someone’s comment about this place, I did some investigating, and found the horn is a bus driver letting the parents know he is here to deliver their kids, I expected something more mysterious. ”
Experiences can invoke curiosity:
“Who ever is sitting here at 4:19pm, on December 6, 2017, expect a close encounters of the third kind.”
“I head about this encounter two years ago, I came to see what it was, and it turned out to be a group of people doing an interpretive dance to the movie Close Encounters of the Third Kind. I took a video. I’ll never see Richard Dreyfuss in the same light.”
Part 2: Two Options
Project 3: Part 2 – Two Options